Introduction โ
A script is a list of mechanics and conditions. If all of the script conditions are met, then its mechanics are ran in order, from first to last. A mechanic is a specific action, it can be sending a projectile, sending a message to a player, playing a sound to multiple entities, etc.
| Mechanic Type | Description |
|---|---|
| Buffs | Give temporary stats; restore health, food... |
| Miscellaneous | Commands, cooldowns, delay, entity effects... |
| Movement | Give velocity and teleport |
| Offense | Deal damage, apply potion effects... |
| Shapes | Helixes, slashes, parabolas... |
| Variables | Edit/create numbers, vectors etc. |
| Visual | Messages, sounds and particles |
| Inventory/UI | Inventory/GUI related mechanics |
| External | Mechanics implemented by other plugins |