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Introduction โ€‹

A script is a list of mechanics and conditions. If all of the script conditions are met, then its mechanics are ran in order, from first to last. A mechanic is a specific action, it can be sending a projectile, sending a message to a player, playing a sound to multiple entities, etc.

Mechanic TypeDescription
BuffsGive temporary stats; restore health, food...
MiscellaneousCommands, cooldowns, delay, entity effects...
MovementGive velocity and teleport
OffenseDeal damage, apply potion effects...
ShapesHelixes, slashes, parabolas...
VariablesEdit/create numbers, vectors etc.
VisualMessages, sounds and particles
Inventory/UIInventory/GUI related mechanics
ExternalMechanics implemented by other plugins

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